Why do players play Path Of Exile?

  • It's a free-to-play game, but it's a great value considering the sheer amount of content in it. The game makes money through cosmetics and various quality-of-life improvements, such as an extra stash for the massive in-game POE Currency. Path Of Exile releases content regularly, the latest of which is titled Siege of the Atlas.

    Path Of Exile has a rewarding game loop that offers more content even after defeating its final boss. According to some, this is where Path Of Exile really starts to shine. Siege of the Atlas, like Echoes of the Atlas before Path of Exile, reworked the endgame content. Things are more open when players defeat the final boss at the end of the game's 10 acts, allowing players to choose their favorite content to pursue, such as Delve, which pits them against dark, deadly mines.

    Or they might want to fight the Immortal Syndicate, since their members don't die long. Or the player may just want to grow a garden, that is, a garden full of seeds, and monsters will grow. This fancy game mechanic was introduced in Path of Exile's Harvest League. Gardening isn't what players usually think of when playing these kinds of games, but Path of Exile found a way to make it work.

    The game's massive skill tree is already a well-known number to many, but it's not as complicated as it seems, as it has skills for every character class in the game. Siege of the Atlas adds a new passive skill tree that gives players more ways to customize their builds. Adds new weapons, armor, and Exalted Orb, and there's plenty of content to keep players around for a long time, at least until Path of Exile releases their next update a few months later.