To be honest EoC IMO isn't good or bad

  • So, that's prestige. In a team, one need to always have the equivalent of tools (whether purchased or bound) along with laws, cosmics or astrals should you have any extra details. Astrals are a great way to remove poison, which RS gold is why they are beneficial when abandoned or warped (abandoned are usually broken) skeletons. CRUSH skeletons. Attack styles are the most popular feature of dugneoneering.

    AFFORD a 2h sword (the most powerful you can get) and if you don't have the smithing proficiency to make it, go to the 'Dungsmith FC. When you have a Shadow Silk Hood from a night spider, then bind that too - and until that point you can use the top tier platebody (again the 'Dung Smith' FC)

    Bind Law Runes till you locate a Celestial surgebox (from high level Forgotten Mages. It resembles a small silver-colored box, which they have in their free-hand). When you locate a surge box enough runes to make 125 air surges, then place it in the box and then secure it. After you've equipped the surgebox you'll have the ability to cast 125 air surges. This is the maximum I can think of If you've got any concerns, contact me on Sals.

    It looks like the combat component makes the game look more like WoW..? It's not really a bad thing Imo. What I'd really like is a dungeon-based system similar to WoW with a healer tanks, dps, and healer. This is way too much. The EoC in its current form is good enough to keep RS out of its stale combat mechanics. You've obviously never PvP'd...

    To be honest EoC IMO isn't good or bad, however, I'm sure it's going to get rid of bots which is great. However, it's not something you can really explain, there were few clan wars update for F2P However, overall F2P hasn't seen much..

    I've played in PvP Beta. It's pretty awesome. PvP in the Live, that's another story. I'm not rich enough to purchase replacement for any of my equipment I lost and I usually don't travel north. Also, I don't have the herblore level for overloads.

    In my opinion, however, I would not classify PvP with the current combat system "dead combat," although it really is an issue of opinion. I'm inclined to agree that fighting most non-boss monsters in the current system can be cheap OSRS GP pretty boring but it's probably remain that way for the foreseeable future.